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4824 Memphis Ave.
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Other Games Online
Atari 2600
   Shark Attack       


Game Instructions

16 Game Variations
For One or Two Players


You are a deep sea diver in search of a fabulous treasure of diamonds
that spilled from the hold of a Spanish galleon that sank during a fierce
storm in the early sixteenth century. You dive deep into the murky
darkness of Dave Jones' Locker, and enter the shark-infested maze of kelp
to retrieve the treasure. You know your mission is rife with
danger...the menace of the man-eating sharks that patrol the kelp
beds...the lurking menace of the legendary Loch Ness monster, a beast
that will pursue you relentlessly if you dare invade its territory.


Shark Attack is played with one or two players using the Joystick
Controller. Be sure the power is off when you insert or remove the Shark
Attack cartridge from your video game system.


When you set the Difficulty Switch to the "B" position, your diver moves
rapidly through the deep. But at the "A" setting, he labors slowly
against a heavy current, and your challenge of acquiring a fortune while
eluding death is much greater.

To provide a handicap advantage for a less experienced player in a
two-player game, you may adjust the positions of the Difficulty Switch.
Simply place the switch in position B for the inexperienced player, and
in position A for the veteran.


Hold your Joystick Controller so that the red "FIRE" button is in the
upper left hand corner. Use this button to close the shark cage door to
protect your diver in the games that allow it, while you use your
joystick to control your diver's movements in eight directions as
illustrated above (picture of joystick). Try to keep your diver in the
middle of the murky channels through the maze of kelp, because he can
easily become snarled in lush green tendrils of kelp that will impede
his movement.


The screen shows one player's score on the left, the other player's score
on the right, and in the middle the current turn score of the player
competing at that time. Players score one point for each diamond
gathered. In the gobble game, the central score reflects how many
diamonds the diver is carrying with him, and is added to his permanent
score when he returns to the shark cage...if he ever does! In the pick'm
up game, the central score reflects how many diamonds have been deposited
in the shark cage, and is added to the player's permanent score when his
turn is completed.

(picture of screen)


In the one-player mode, the game is over when a player's three divers and
any earned bonus divers have all been eaten by hungry sharks. You get
one bonus diver each time 100 points are earned. When two people are
playing, each completes his turn when one of his divers is eaten by a
shark. In the pic'm up game, a diver must take each diamond back to the
shark cage one at a time. In the gobble game, he collects them by
swimming over them one after the other. They will be counted permanently
when he returns to the shark cage with them. If he waits too long, he
may be eaten by a shark, and the points for the diamond he's gathered
will be lost forever! Players may also decide whether the shark cage
door is always open, is controlled by the diver, is open and closed at
random, or is rotated to different sides of the cage.


In the "open and closed at random" mode, the diver has no control over
the shark cage door. But in the "diver control" mode, the game begins
with the door open. When your diver has entered the cage and you press
the red "FIRE" button on your joystick controller, you will close the
door. When you release your fire button, the shark cage door will open.


Sharks move across the maze, and are not bounded by it as is the diver.
On each pass, if a shark encounters any diamonds he will eat one. If a
shark bumps against the shark cage, he will remove one diamond from the cage.


A diver is safe from sharks when he is in the shark cage and the door is
closed. He cannot kill a shark, so his only other defense against these
deadly denizens of the deep is to stay alert and swim quickly out of
their way. So every second of the game you must decide between your
diver's safety and how many diamonds he collects.


When the diver enters one of the four corner caves, he will immediately
and unpredictably reappear from any of the four caves. Note that the top
two cave entrances are horizontal, and your diver will enter them moving
to the left or right. The bottom two cave entrances are vertical, and
your diver must swim down through the entrance, then turn to the outside
of the screen at the bottom, entering the caves to the left or right.


BEWARE! You cannot kill Nessie. When she is disturbed, Nessie appears
from one of the four caves, and she will continue after the diver who has
disturbed her until your diver leads her back to one of the four caves,
whereupon she will enter and go back to sleep. NOTE: The shark cage is
no defense against the awesome strength of Nessie.

Game Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
# Players 1 X X X X X X X X
2 X X X X X X X X
Cage Door Open X X X X
Open/Close X X X X
Diver Control X X X X
Rotate X X X X
Game Play Gobble X X X X X X X X
Pick'm Up X X X X X X X X

There are 16 variations of SHARK ATTACK. Select your favorite with the
game select switch on your console choosing from any of the variations
shown on our game matrix.

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Copyright Video Game Connection, 2006. All rights reserved.
All images and text used on this page, were designed by Butch 'Dog' Knepp of K9-Dezyne, and are the sole property of Video Game Connection & shall NOT be reproduced in any form or manner without the express written consent of Video Game Connection. Any unauthorized use of this text or any image without prior written consent is considered a violation of any & all applicable copyright laws & will be vigorously prosecuted.